![]() You should also make sure to keep some backup higher-damage weapons handy to equip any new dwellers. 1 Floor layout 2 Room overview 3 Production rooms 3.1 Room time 3.2 Efficiency 3.3 Rush production 4 Training rooms 4. Only salvage or sell low-damage weapons when you've equipped all of your dwellers. Can rooms be moved I am new in this game and I dont know if I can change the position of the rooms, because I made a mistake :/ Showing 1 - 7 of 7 comments Romeo Deluxe 3:02pm Still a noob but there is an option to destroy a grid of it. ![]() These weapons can help prepare your dwellers for vault incidents and attacks. You may be tempted to scrap and sell weapons that your explorers aren't using, but you'll find better use out of them by equipping your vault dwellers. Use Spare Weapons to Equip All of Your Dwellers When you tear down a room only part of the caps is returned to youthat were needed for the construction. The game does encourage careful placement because the only way to move rooms once theyve been built is to destroy them and then rebuild them. You should also make sure that you have enough dwellers to utilize these extra rooms, otherwise they're a waste. So no, you cant move rooms in the Fallout Shelter. ![]() Rather focus on expanding when you have enough electricity capacity. Don't Expand Your Vault Too QuicklyĮach new room in your vault consumes extra electricity, so you don't want to needlessly add rooms that you're unable to use just because you've unlocked them. I am new to Fallout Shelter and I am wondering. ![]() To keep everything aligned, leave room for future expansions and build downwards instead of sideways if you need to add a new type of room. ![]()
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